Introduce Computer Programming with this Entertaining Game...
Interactive Excitement in a New Apps Exclusively for Apple TV and iPad ...

Robot Battle is designed to introduce students to basic programming concepts. Students select the steps that their robot will move and then 'run' their program. The goal is to capture the rewards that are randomly located on the game board.

This app is designed to engage young learners and help them build a conceptual understanding of programming. The app helps kids think about how to sequence basic control commands to achieve a specific outcome. Learning programming concepts helps them advance from being merely computer users to creators. Players learn to control their animated frogs to move about a grid capturing prizes as they move. The basics of creating a program using an click-to-choose interface makes it very easy to stay focused on the goal. Using the Siri remote players swipe to select commands and then excute their program.


1. Forward.

2. Right Turn 90°.

3. Left Turn 90°.

4. Flash.

5. Repeat 2X.

6. Repeat 3X.

7. Repeat 4X.


Robot Battle supports S.T.E.M educational goals. Science, Technology, Engineering and Mathematics are critically important 21st Century skills. Computational thinking is an essential process that is used in most careers. In Robot Battle each player's turn begins with analyzing a problem, breaking it down into components parts or steps and then describing a path to a solution using algorithmic thinking. A programming sequence is defined by choosing from a list of functions. Sequences of commands are successful if they lead to one of three goals (hearts, stars or trophies). Programs that don't work need to be 'debugged' by the player.

Robot Battle C.O.D.E. C.A.M.P. is available for both iOS and tvOS devices. Enjoy the iPad version on your iPad 2, iPad Air or iPad Pro devices. At home play Robot Battle C.O.D.E. C.A.M.P. on your big screen TV.

Players define a sequence of programming commands to move their robot in order to collect various prizes. The goal is to program a robot to move from cell to cell, avoid moving out of bounds, and to be the first robot to reach 100 points.