Create virtual rooms filled with information about key terms and concepts from the middle school and high school geometry curriculum.
Explore geometry in a new way with the Geometry Portal AR. Use the camera view on your iPad to detect a flat surface and then tap the screen. Instantly a portal opens to a world filled with information about the terms and concepts that are part of the geometry curriculum.
Walk around in the augmented reality geometry portal. Tap on the walls and other objects in the rooms to get more information and to hear Siri read aloud information about the selected item. Scroll through a list of terms related to the rooms, walls and objects in the portal.
Geometry Portal AR creates virtual rooms that are approximately 4 meters by 7 meters. It is best used in a well-lit open space, perhaps in a school's auditorium or multi-purpose room.
Be sure that your iPad allows access to the camera function by choosing Settings -> General -> Restrictions -> Off.
Shapes and geometric concepts included:
point
ray
line segment
line
angle
arc
parallel lines
perpendicular lines
intersecting lines
circle
triangle
rectangle
square
parallelogram
trapezoid
pentagon
hexagon
octagon
polygon
circle
ellipse
parabola
hyperbola
inscribed angle
central angle
radius
tangent
chord
major arc
minor arc
secant
right angle
diameter
linear equation
x-axis
y-axis
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origin
altitude
base
hypotenuse
right
acute
obtuse
equilateral
isoceles
scalene
right angle
vertical angles
supplementary angles
right triangle
obtuse triangle
acute triangle
hypotenuse
skew lines
perpendicular lines
parallel lines
diagonal
intersecting lines
transversal
alternate interior angles
alternate external angles
corresponding angles
vertical angles
supplementary angles
adjacent angles
area of a triangle
area of a trapezoid
area of a square
circumference
perimeter of a rectangle
area of a circle
area of a rectangle
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diagonal
diameter
radius
right angle
altitude
base
side
regular prism
rectangular solid
circular cylinder
pyramid
circular cone
sphere
cube
pyramid
cone
cylinder
origin
positive x-coordinates
Quadrant I
positive y-coordinates
Quadrant II
negative x-coordinates
Quadrant III
negative y-coordinates
Quadrant IV
sine
cosine
tangent
Pythagorean Theorem
right triangle
altitude
base
hypotenuse |
[ See also Geometry AR ]
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