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Lighting for Digital Video
and Television |
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Author: John Jackman
Digital video students and enthusiasts must learn lighting fundamentals and techniques to enhance the visual quality of their work. Moreover, since lighting specifications for digital video differ significantly from those for analog video or film, professional videographers and cinematographers must learn how to adapt their lighting skills for this new digital medium to ensure that the final product meets broadcast standards. This complete course in digital video and television lighting begins with how the human eye and the camera process light and color, progresses through the basics of equipment and setups, and culminates with practical lessons on how to solve common problems. It features clear illustrations and real-world examples that demonstrate proper equipment use, safety issues, and staging techniques. Detailed diagrams, figures, and photos illustrate techniques that enable novices to complete basic lighting setups. This new edition also features a 16-page color insert and new chapters on interview setups and lighting for low budgets. |
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Final
Cut Pro 2
Editing Workshop |
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Author: Tom Wolsky
Final Cut Pro 2
Editing Workshop will go beyond the mechanics of Final Cut Pro with
this tutorial guide to the art and technique of editing. This comprehensive
series of editing lessons gives you a working knowledge of the principles
and methods taught in film schools. |
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After
Effects in Production |
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Authors: Trish and
Chris Meyer
Creating Motion Graphics
gave you the foundation needed to tackle After Effects. Now roll up your
sleeves and get to work! This companion guide illustrates how After Effects
and other programs work together to create broadcast-quality productions.
Jam-packed with step-by-step tutorials, you'll learn - and apply - basic
artistic tricks and concepts used by the masters. Challenging advanced
projects will show how multiple elements and techniques combine to create
complex compositions. These tutorials also illustrate how to use the significant
new features of After Effects 5.0. |
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Creating
Motion Graphics with After Effects - High Impact Animation for Video and
Film |
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Author: Trish &
Chris Meyer
Discover the experts'
techniques for creating award-winning animation, composites and special
effects for TV, film and more-with Creating Motion Graphics with After
Effects by Trish and Chris Meyer. Dozens of inspiring examples help you
break through to new heights of creativity and proficiency.
This color-packed
book starts with the fundamentals of Adobe After Effects 4.1 and progresses
step by step. The authors offer real-world explanations of how the program
works, and a CD-ROM of example projects showing each concept in action.
Hands-on tutorials demonstrate creative techniques, shortcuts, and tricks
you can apply to your own art, using both the Standard and Production
versions of After Effects. |
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DVD
Authoring & Production |
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Author: Ralph LaBarge
Save time and money
with the latest tools and techniques for publishing content in DVD formats.
This comprehensive guide reveals everything you need to publish content
in DVD-Video, DVD-ROM and WebDVD formats - from project conception to
replication and distribution.
Organize your projects, execute them and sell them efficiently with a
complete understanding of the theory and the practice. Each step of the
authoring and production process is thoroughly explained and illustrated
by reference to the author's own StarGaze DVD. Other features include:
- A product guide
to production and authoring tools: storyboard and design tools, MPEG-2
video encoders, Dolby AC-3 audio encoders, DTS audio encoders, DVD authoring
tools, emulation and QA tools, DVD service bureaus, DVD replication
facilities, and DVD test and analysis facilities.
- Advanced authoring
concepts: such as video and VTS manager areas, one sequential PGC titles,
GPRM and SPRM register usage, multi-angle content, multi-audio track
content, multi-subpicture stream content, NTSC, PAL, and widescreen
issues.
- Sage business advice:
a review of three popular DVD production business models and tried-and-true
marketing and distribution methods.
- A comprehensive
glossary of acronyms and DVD terms
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The
Complete Guide
to Game Audio |
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The
Complete Guide to Game Audio -
For Composers, Musicians, Sound Designers, and Game Developers
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Author:
Aaron Marks
Turn your musical
passion into a profitable career with this essential guide to the business
and technical skills you need to succeed in the multi-billion dollar games
industry. Step- by-step instructions lead you through the entire music
and sound effects process from developing the essential skills
and purchasing the right equipment to keeping your clients happy. Learn
everything you need to:
- Find the jobs.
Identify your niche, implement a business and marketing plan that includes
a great demo reel, and plug into the established network to find clients.
- Make the deals.
Make the bidding and contract process work for you by knowing the standard
industry terminology, understanding how to set fees, and employing non-
confrontational negotiating tactics to reach sound agreements that establish
acceptable boundaries for change orders, reworks, payment options, and
other essentials.
- Create music and
sound effects for games. Master the exacting specifications for composing
music and creating sound effects on the various gaming platforms and
systems.
- The companion CD-ROM
features audio and cinematic examples, demos of useful sound editing
and sequencing programs, and sample business contracts.
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$34.95
with
CD-ROM
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Series: GAMA Network
Series
Topic: Games Development/Music
Recording & Reproduction |
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